package com.mygdx.game.desktop;

import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.mygdx.game.MainGame;
import com.mygdx.game.MapGame;
import com.mygdx.game.MyGdxGame;
import com.mygdx.game.TestMain;
import com.mygdx.game.newmap.Main;
import org.lwjgl.Sys;

public class DesktopLauncher {
	public static void main (String[] arg) {
		LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
		float scale = 1F;
		config.width = (int) (480*scale);
		config.height = (int) (320*scale);
		config.resizable = false; //窗口大小不可改变
		MainGame mainGame = new MainGame(); //启动界面+主程序界面
		TestMain testMain = new TestMain();
		MapGame mapGame = new MapGame();
		Main main = new Main();
		new LwjglApplication(main, config);
	}
}
